Educational games may be the story of the day, but was it always this way? In this article, Lindsay Brennan Alukonis gives us a look at educational games in Colonial Williamsburg.
This article in the Journal of Play takes a look at play’s relationship to language, cultural forms, and transformative politics from a philosophical point of view. This link is to the abstract, which links to a pdf of the whole article.
Every Friday, the Field Day Lab at the Wisconsin Institutes for Discovery (WID) opens its doors to the public, and has a workshop to figure out how games can help improve teaching and learning. Sound interesting? Here’s the article.
The New York Times has an article about how kindergartens are re-focusing to bring purposeful play back into the classroom, an approach that the kids get to play and the teachers get to teach. Check it out!
The Boston Globe has an article about Mary Flanagan and the Tiltfactor lab at Dartmouth. They use psychology and education research to create games for social impact. Interesting stuff!
This article in The Guardian shows how effective the face-to-face direct social interaction of gaming can be for helping people understand and experience difficult topics and events.
Would you teach kindergarteners about atoms? What about genetic patterns of inheritance? Most people might scoff at the idea of introducing such scientific concepts at such an early age, but gamification is a growing trend in education that can effectively engage students in complex topics.
Reading is one of the most important skills a child will ever learn. To live a productive life one needs to be able to read, to be literate. In most schools, children are expected to be able to read simple sentences and stories by the end of first grade. By third grade, they are expected to be able to read almost any kind of text. As well as being able to “sound out” regularly spelled words, children must also master reading basic, common sight words.
Here’s an inspirational story: a teacher who started out using games to teach his students, then got those games published, and now has his own game company! Read the whole story here
NewsMax just ran an article on ten games that help improve memory. They’re fun and mostly free, and a great reminder that educational games aren’t just for kids. They help us stay sharp throughout our lives. Here’s the link.
[Editor’s Note: There’s a great memory game that NewsMax apparently missed, written by yours truly and published by ThinkFun: Distraction]